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D&d 3.5 monster classes
D&d 3.5 monster classes












d&d 3.5 monster classes

Getting that charisma ability modifier to saving throws is invaluable!Ĩ. They are still a good class, especially if you have a high charisma. I havent found any significant nerfs to them yet. Paladins - they get to smite more often in D&D 3.5. Barbarians - D12 hit dice, Uncanny dodge, rage, and better damage reduction really makes a barbarian shine.ħ. Cat's Grace, Bear's Endurance, Owl's Wisdom. Their spell list improved dramatically too. Giving rangers evasion, and three bonus feats for dual-wielding makes them a wonderful class. In 3rd edition D&D rangers still stunk up the joint. In 2nd edition, rangers stunk up the joint. Ranger - In 1st edition D&D, rangers were one of the best classes in the game. Fighter - all those feats! If you own all of the splat books, and Forgotten Realms books, you can take some serious feats, and do some serious damage with a fighter.ĥ. Sorcerer - the inability to use quickened spells effectively keepsĤ. D8 hit points, ability to cast spells in heavy armor, ability to turn undead. Anyone read Holy Word yet in D&D 3.5? Thats just a sample of their wonderful spells. Cleric - they have some amazing spells on their spell lists. Wizard - was #1 in 1st edition D&D, was #1 in 2nd edition D&D, was #1 in Third Edition D&D, and is still #1 in D&D 3.5Ģ.

d&d 3.5 monster classes

DO NOT post your list based upon which classes you like to play the most, or which ones you think are the "most cool." Simply list the classes based upon raw power.ġ. These rankings should be based on how powerful you think each class is relative to each other, and relative to the monsters and NPCs you might fight in your campaigns.

d&d 3.5 monster classes

Post your rankings for the D&D 3.5 classes here.














D&d 3.5 monster classes